C++贪吃蛇实战
2019-04-29
#include<iostream>
#include<windows.h>
#include<conio.h>
#include<time.h>
#include <windows.h>
using namespace std;
char direction_a,direction_b; //方向a、b,用于方向的限制
int scores,num,fool_x,fool_y,speed=100; //得分、num用于蛇身起步、食物x坐标、食物y坐标
bool end; //结束标记
struct node //蛇身结点
{
int x,y;
node *next;
}*head=NULL,*p,*tail;
void init(); //初始化开始界面
void start(); //游戏开始入场
void init_snake(); //初始化蛇身
void delete_snake(); //删除蛇身
void control(); //方向控制
void move(); //蛇身移动
void limit(); //方向限制
void panduan(); //配合limit限制方向
void fool(); //食物的出现以及食物被吞
void isEnd(); //结束判断
void zhuangwei(); //撞尾判断
void zhuangqiang(); //撞墙判断
void gotoxy(int x,int y)
{
COORD pos;
pos.X = x - 1;
pos.Y = y - 1;
SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE),pos);
}
int main ()
{
srand((unsigned)time(NULL));
init();
cin>>direction_a;
if(direction_a!='y'&&direction_a!='Y')
return 0;
do
{
system("cls"); //清除屏幕
end=false;
start();
delete_snake();
init_snake();
scores=0;
num=0;
fool_x=(rand() % (79-2+1))+ 2;
fool_y=(rand() % (22-2+1))+ 2;
gotoxy(fool_x,fool_y);
cout<<"0";
direction_a=getch();
while(direction_a!='d'&&direction_a!='s'&&direction_a!='w') direction_a=getch();
while(true)
{
if(num&&direction_a!='d'&&direction_a!='s'&&direction_a!='w'&&direction_a!='a')
{
direction_a=direction_b;
}
control();
fool();
Sleep(speed);
if(kbhit()) //kbhit 非阻塞函数
{
direction_a=getch(); //使用 getch 函数获取键盘输入
limit();
}
panduan();
num=1;
zhuangqiang();
zhuangwei();
if(end) break;
}
}while(direction_a=='y'||direction_a=='Y');
return 0;
}
void init()
{
gotoxy(35,8);
cout<<"★贪 吃 蛇★";
gotoxy(36,10);
cout<<"开始请输入y:";
}
void start()
{
for(int i=0;i<=79;i++)
{
Sleep(10);
cout<<"*";
gotoxy(i+1,24);
cout<<"*";
gotoxy(i+2,1);
}
gotoxy(1,2);
for(int i=0;i<=21;i++)
{
Sleep(20);
cout<<"*";
for(int j=0;j<=77;j++) cout<<" ";
cout<<"*";
}
}
void init_snake()
{
int n=3;
head=new node;
tail=head;
head->x=40;
head->y=12;
while(n--)
{
p=new node;
tail->next=p;
p->x=tail->x-1;
p->y=tail->y;
tail=p;
}
tail->next=NULL;
node *q=head->next;
gotoxy(head->x,head->y);
cout<<'#';
while(q!=NULL)
{
gotoxy(q->x,q->y);
cout<<'*';
q=q->next;
}
}
void delete_snake()
{
while(head!=NULL)
{
node *q=head;
head=q->next;
delete q;
}
}
void move()
{
gotoxy(tail->x,tail->y);
cout<<" ";
gotoxy(head->next->x,head->next->y);
cout<<'*';
gotoxy(head->x,head->y);
cout<<'#';
node *q=tail;
tail=head;
while(tail->next!=q)
{
tail=tail->next;
}
tail->next=NULL;
delete q;
}
void control()
{
node *q=new node;
q->next=head;
q->x=head->x;
q->y=head->y;
head=q;
switch(direction_a)
{
case 'w': head->y--;break;
case 's': head->y++;break;
case 'a': head->x--;break;
case 'd': head->x++;break;
default : break;
}
move();
}
void limit()
{
if(direction_b=='s'&&direction_a=='w') direction_a='s';
if(direction_b=='w'&&direction_a=='s') direction_a='w';
if(direction_b=='a'&&direction_a=='d') direction_a='a';
if(direction_b=='d'&&direction_a=='a') direction_a='d';
}
void panduan()
{
if(direction_a=='s') direction_b='s';
if(direction_a=='w') direction_b='w';
if(direction_a=='d') direction_b='d';
if(direction_a=='a') direction_b='a';
}
void fool()
{
node *q;
if(head->x==fool_x&&head->y==fool_y)
{
fool_x=(rand() % (79-2+1))+ 2;
fool_y=(rand() % (22-2+1))+ 2;
gotoxy(fool_x,fool_y);
cout<<"0";
num=0;
scores++;
node *q=new node;
q->x=tail->x;
q->y=tail->y;
tail->next=q;
tail=q;
tail->next=NULL;
}
q=head;
while(q!=NULL)
{
if(q->x==fool_x&q->y==fool_y)
{
fool_x=(rand() % (79-2+1))+ 2;
fool_y=(rand() % (22-2+1))+ 2;
gotoxy(fool_x,fool_y);
cout<<"*";
q=head;
continue;
}
q=q->next;
}
}
void isEnd()
{
end=true;
Sleep(600);
system("cls");
gotoxy(35,8);
cout<<"您 输 啦 ~";
gotoxy(33,10);
cout<<"您的分数为: "<<scores;
gotoxy(31,12);
cout<<"重新开始请输入y:";
cin>>direction_a;
}
void zhuangwei()
{
node *q=head->next;
while(q!=NULL)
{
if(head->x==q->x&&head->y==q->y)
{
isEnd();
break;
}
q=q->next;
}
}
void zhuangqiang()
{
if(head->x==80||head->x==1||head->y==24||head->y==1)
isEnd();
}截图:


借鉴自:https://blog.csdn.net/lcsy000/article/details/77478987
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